This commit is contained in:
Peter Molnar 2012-08-23 10:07:02 +02:00
parent 9c6f3ac900
commit d823baabf3
2 changed files with 339 additions and 313 deletions

View file

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<MixxxMIDIPreset schemaVersion="1" mixxxVersion="1.7.0">
<MixxxMIDIPreset schemaVersion="1" mixxxVersion="1.8.0">
<info>
<name>Hercules DJ Console MP3</name>
<author>Garth Dahlstrom</author>
<author>Peter Molnar (based on Garth Dahlstrom's MK2 mapping)</author>
<description>This is a complete mapping for a Hercules DJ Control MP3.</description>
</info>
<controller id="Hercules DJ Control MP3 MIDI">
@ -17,6 +17,7 @@
<midino>0x31</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.play</key>
@ -26,133 +27,6 @@
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.cue</key>
<status>0xB0</status>
<midino>0x09</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>back</key>
<status>0xB0</status>
<midino>0x0B</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>fwd</key>
<status>0xB0</status>
<midino>0x0C</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>volume</key>
<status>0xB0</status>
<midino>0x32</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.pitch</key>
<status>0xB0</status>
<midino>0x34</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.jog_wheel</key>
<status>0xB0</status>
<midino>0x36</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>filterLow</key>
<status>0xB0</status>
<midino>0x2E</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>filterMid</key>
<status>0xB0</status>
<midino>0x2F</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>filterHigh</key>
<status>0xB0</status>
<midino>0x30</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.buttons123</key>
<status>0xB0</status>
<midino>0x0F</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.buttons123</key>
<status>0xB0</status>
<midino>0x0E</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.buttons123</key>
<status>0xB0</status>
<midino>0x0D</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>rate_temp_up</key>
<status>0xB0</status>
<midino>0x13</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>rate_temp_down</key>
<status>0xB0</status>
<midino>0x14</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>beatsync</key>
<status>0xB0</status>
<midino>0x0A</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMP3.play</key>
@ -162,6 +36,16 @@
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.cue</key>
<status>0xB0</status>
<midino>0x09</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMP3.cue</key>
@ -171,6 +55,16 @@
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>back</key>
<status>0xB0</status>
<midino>0x0B</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>back</key>
@ -180,6 +74,16 @@
<Button/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>fwd</key>
<status>0xB0</status>
<midino>0x0C</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>fwd</key>
@ -189,14 +93,13 @@
<Button/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMP3.buttons123mode</key>
<group>[Channel1]</group>
<key>volume</key>
<status>0xB0</status>
<midino>0x01</midino>
<options>
<Script-Binding/>
</options>
<midino>0x32</midino>
<options/>
</control>
<control>
<group>[Channel2]</group>
@ -205,6 +108,16 @@
<midino>0x033</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.pitch</key>
<status>0xB0</status>
<midino>0x34</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMP3.pitch</key>
@ -214,6 +127,16 @@
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.jog_wheel</key>
<status>0xB0</status>
<midino>0x36</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMP3.jog_wheel</key>
@ -223,6 +146,14 @@
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>filterLow</key>
<status>0xB0</status>
<midino>0x2E</midino>
<options/>
</control>
<control>
<group>[Channel2]</group>
<key>filterLow</key>
@ -230,6 +161,14 @@
<midino>0x2B</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>filterMid</key>
<status>0xB0</status>
<midino>0x2F</midino>
<options/>
</control>
<control>
<group>[Channel2]</group>
<key>filterMid</key>
@ -237,6 +176,14 @@
<midino>0x2C</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>filterHigh</key>
<status>0xB0</status>
<midino>0x30</midino>
<options/>
</control>
<control>
<group>[Channel2]</group>
<key>filterHigh</key>
@ -244,6 +191,35 @@
<midino>0x2D</midino>
<options/>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.buttons123mode</key>
<status>0xB0</status>
<midino>0x07</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMP3.buttons123mode</key>
<status>0xB0</status>
<midino>0x01</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.buttons123</key>
<status>0xB0</status>
<midino>0x0F</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMP3.buttons123</key>
@ -253,6 +229,16 @@
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.buttons123</key>
<status>0xB0</status>
<midino>0x0E</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMP3.buttons123</key>
@ -262,6 +248,16 @@
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.buttons123</key>
<status>0xB0</status>
<midino>0x0D</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMP3.buttons123</key>
@ -271,6 +267,16 @@
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>rate_temp_up</key>
<status>0xB0</status>
<midino>0x13</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>rate_temp_up</key>
@ -280,6 +286,16 @@
<Button/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>rate_temp_down</key>
<status>0xB0</status>
<midino>0x14</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>rate_temp_down</key>
@ -289,6 +305,16 @@
<Button/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>beatsync</key>
<status>0xB0</status>
<midino>0x0A</midino>
<options>
<Button/>
</options>
</control>
<control>
<group>[Channel2]</group>
<key>beatsync</key>
@ -298,18 +324,10 @@
<Button/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.buttons123mode</key>
<status>0xB0</status>
<midino>0x07</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.bpm</key>
<key>HerculesMP3.resetPitch</key>
<status>0xB0</status>
<midino>0x16</midino>
<options>
@ -318,13 +336,14 @@
</control>
<control>
<group>[Channel2]</group>
<key>HerculesMP3.bpm</key>
<key>HerculesMP3.resetPitch</key>
<status>0xB0</status>
<midino>0x1A</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<group>[Channel1]</group>
<key>HerculesMP3.loadSelectedTrack</key>
@ -343,62 +362,28 @@
<Script-Binding/>
</options>
</control>
<control>
<status>0xb0</status>
<midino>0x15</midino>
<group>[Channel1]</group>
<key>HerculesMP3.pfl</key>
<status>0xb0</status>
<midino>0x15</midino>
<options>
<Script-Binding/>
</options>
</control>
<control>
<status>0xb0</status>
<midino>0x19</midino>
<group>[Channel2]</group>
<key>HerculesMP3.pfl</key>
<status>0xb0</status>
<midino>0x19</midino>
<options>
<Script-Binding/>
</options>
</control>
</controls>
<outputs>
<!-- PLAY -->
<output>
<group>[Channel1]</group>
<key>play</key>
<status>0xB0</status>
<midino>0x08</midino>
<minimum>0.5</minimum>
</output>
<output>
<group>[Channel2]</group>
<key>play</key>
<status>0xB0</status>
<midino>0x02</midino>
<minimum>0.5</minimum>
</output>
<!-- PLAY BLINK -->
<output>
<group>[Channel1]</group>
<key>playposition</key>
<status>0xB0</status>
<midino>0x00</midino>
<minimum>0.9</minimum>
<maximum>0.99</maximum>
</output>
<output>
<group>[Channel2]</group>
<key>playposition</key>
<status>0xB0</status>
<midino>0x05</midino>
<minimum>0.9</minimum>
<maximum>0.99</maximum>
</output>
<!-- AUTOBEAT -->
<output>
<group>[Channel1]</group>

View file

@ -1,20 +1,24 @@
// TODO
// - LED blink functions
// - autosync LED with autosync buttton & pitch
// - test play LED function (buggy)
function HerculesMP3 () {}
HerculesMP3.ledOn = 0x7F;
HerculesMP3.ledOff = 0x00;
// defaults
HerculesMP3.debug = false;
HerculesMP3.scratchMode = false;
HerculesMP3.decayLast = new Date().getTime();
HerculesMP3.decayInterval = 300;
HerculesMP3.decayRate = 1.5;
HerculesMP3.leds = {};
HerculesMP3.buttons123Modes = ["kill", "fx", "cue", "loop"];
HerculesMP3.buttons123used = {"[Channel1]": false, "[Channel1]": false};
HerculesMP3.buttons123used = {"[Channel1]": false, "[Channel2]": false};
// TODO HerculesMP3 controls should be divided into groups, then signals
// should directed to each group without thinking about specific controls
// to allow for easy rebinding.
// LED controller values
HerculesMP3.ledOn = 0x7F;
HerculesMP3.ledOff = 0x00;
HerculesMP3.controls = {
"inputs": {
@ -56,8 +60,8 @@ HerculesMP3.controls = {
0x04: { "channel": 2, "name": "sync", "type": "led" },
0x09: { "channel": 1, "name": "cue", "type": "led" },
0x03: { "channel": 2, "name": "cue", "type": "led" },
0x00: { "channel": 1, "name": "play blink", "type": "led" },
0x05: { "channel": 2, "name": "play blink", "type": "led" },
0x05: { "channel": 1, "name": "play blink", "type": "led" },
0x00: { "channel": 2, "name": "play blink", "type": "led" },
0x08: { "channel": 1, "name": "play", "type": "led" },
0x02: { "channel": 2, "name": "play", "type": "led" },
0x7E: { "channel": 1, "name": "pfl", "type": "led" },
@ -65,9 +69,6 @@ HerculesMP3.controls = {
}
};
HerculesMP3.leds = {
};
// called when the device is opened & set up
HerculesMP3.init = function (id) {
HerculesMP3.initializeControls();
@ -114,9 +115,7 @@ HerculesMP3.getControl = function (io, channel, name) {
for (control in HerculesMP3.controls.inputs)
{
if (HerculesMP3.controls.inputs[control].channel == channel && HerculesMP3.controls.inputs[control].name == name)
{
return HerculesMP3.controls.inputs[control];
}
}
print ("HerculesMP3.getControl: Control not found: io=" + io + ": channel=" + channel + ": name=" + name);
@ -126,48 +125,79 @@ HerculesMP3.setLeds = function (onOff) {
for (LED in HerculesMP3.leds)
{
HerculesMP3.setLed(LED,onOff);
// Seems that if midi messages are sent too quickly, leds don't behave
// as expected. A pause rectifies this.
// Seems that if midi messages are sent too quickly, leds don't behave as expected. A pause rectifies this.
HerculesMP3.pauseScript(10);
}
};
HerculesMP3.setLed = function (led, onOff) {
value = onOff=="on" ? HerculesMP3.ledOn : HerculesMP3.ledOff;
if (HerculesMP3.debug) print ("HerculesMP3.setLed: Setting " + led + " led " + onOff);
if (HerculesMP3.debug) print ("HerculesMP3.setLed: midi.sendShortMsg(0xB0," + HerculesMP3.leds[led].toString(16) + "," + value + ")");
if (onOff=="on" || onOff==1 )
value = HerculesMP3.ledOn;
else if (onOff=="off" || onOff==0 )
value = HerculesMP3.ledOff;
else return;
if (HerculesMP3.debug) print ("HerculesMP3.setLed: Setting " + led + " led " + onOff);
if (HerculesMP3.debug) print ("HerculesMP3.setLed: midi.sendShortMsg(0xB0," + HerculesMP3.leds[led].toString(16) + "," + value + ")");
midi.sendShortMsg(0xB0,HerculesMP3.leds[led],value);
HerculesMP3.controls.outputs[HerculesMP3.leds[led]].isOn = onOff=="on" ? true : false;
//HerculesMP3.controls.outputs[HerculesMP3.leds[led]].isOn = onOff=="on" ? true : false;
HerculesMP3.controls.outputs[HerculesMP3.leds[led]].isOn = value;
};
////
//HerculesMP3.blinkStart = function (LED) {
// HerculesMP3.timers[0] = engine.beginTimer(1000, "HerculesMP3.blinkLed("+LED+")",false);
// return;
//}
//
//HerculesMP3.blinkStop = function (LED) {
// engine.stopTimer(HerculesMP3.blinkEnabled);
// HerculesMP3.setLed(LED, "on");
// return;
//}
//
//HerculesMP3.blinkLed = function (LED) {
// print (HerculesMP3.controls.outputs[HerculesMP3.leds[LED]].isOn);
// //if (HerculesMP3.controls.outputs[HerculesMP3.leds[LED]].isOn == "on") HerculesMP3.setLed(LED, "off");
// //else HerculesMP3.setLed(LED, "on");
// return;
//}
// pause function for delay in script
HerculesMP3.pauseScript = function(ms) {
startDate = new Date();
currentDate = null;
while(currentDate-startDate < ms) currentDate = new Date();
};
// increment function to set a value
HerculesMP3.increment = function(group, control, value, min,max,step) {
if (HerculesMP3.debug) print ("[Debug] HerculesMP3.increment (" + group +", "+ control +", "+value +", "+status +")" );
currentValue = engine.getValue(group, control);
increment = (max-min)/step;
increment = (value <= 0x3F) ? increment : increment * -1;
//if (HerculesMP3.debug)
//{
// print ("Current value of "+group+" " + control + " is :" + currentValue + ", min: " + min + ", max:" + max + ", step:" + step + ", increment: " + increment );
// print ("HerculesMP3.pitch: value= " + newValue);
//}
newValue = currentValue + increment;
newValue = newValue > max ? max : newValue < min ? min : newValue;
print ("Changing " + group + " " + control + " value to " + ((newValue/max)*100) + "%, " + newValue );
if (newValue != currentValue)
engine.setValue(group, control, newValue);
print (group + " " + control + " set to " + ((newValue/max)*100) + "%");
if (HerculesMP3.debug) print ("Current value of "+group+" " + control + " is :" + currentValue + ", min: " + min + ", max:" + max + ", step:" + step + ", increment: " + increment );
if (HerculesMP3.debug) print ("HerculesMP3.pitch: value= " + newValue);
return;
};
//cue function
HerculesMP3.cue = function (group, control, value, status) {
if (HerculesMP3.debug) print ("[Debug] HerculesMP3.cue (" + group +", "+ control +", "+value +", "+status +")" );
group = HerculesMP3.getGroup(control);
if ((engine.getValue(group, "duration") == 0) && (value))
@ -176,82 +206,97 @@ HerculesMP3.cue = function (group, control, value, status) {
return;
}
// Down
if (value)
if (value) // button pressed
{
engine.setValue(group,"cue_default",1);
HerculesMP3.setLed(group + " cue", "on");
HerculesMP3.setLed(group + " cue", 1);
}
// Release
else
{
engine.setValue(group,"cue_default",0);
}
};
// play function
HerculesMP3.play = function (group, control, value, status) {
// Only do stuff when play is pushed, not released.
if (value)
if (HerculesMP3.debug) print ("[Debug] HerculesMP3.play (" + group +", "+ control +", "+value +", "+status +")" );
if (value) // only when button is pressed, no action on release
{
group = HerculesMP3.getGroup(control);
if (engine.getValue(group, "duration") == 0)
{
print("No song on " + group);
return;
}
engine.setValue(group,"play", !engine.getValue(group,"play"));
playvalue = !engine.getValue(group,"play");
engine.setValue(group,"play", playvalue);
HerculesMP3.controls.inputs[control].isPlaying = playvalue;
// cue off, when simply playing
HerculesMP3.setLed(group + " cue", "off");
// play blink LED active, when song is paused
//HerculesMP3.setLed(group + " play blink", !playvalue);
// play LED active, when song is playing
HerculesMP3.setLed(group + " play", playvalue);
}
};
// pfl toggle function
HerculesMP3.pfl = function (group, control, value, status) {
// Only do stuff when pushed, not released.
if (value)
if (HerculesMP3.debug) print ("[Debug] HerculesMP3.pfl (" + group +", "+ control +", "+value +", "+status +")" );
if (value) // only when button is pressed, no action on release
{
group = HerculesMP3.getGroup(control);
engine.setValue(group,"pfl", !engine.getValue(group,"pfl"));
print("Headphone toggled on " + group);
if (engine.getValue(group,"pfl"))
{
HerculesMP3.setLed(group + " pfl", "on");
}
else
{
HerculesMP3.setLed(group + " pfl", "off");
}
pfl = !engine.getValue(group,"pfl");
engine.setValue(group,"pfl", pfl);
HerculesMP3.setLed(group + " pfl", pfl);
print(group + "pfl set " + pfl);
}
};
HerculesMP3.bpm = function (group, control, value, status) {
group = HerculesMP3.getGroup(control);
engine.setValue(group,"rate",0);
HerculesMP3.setLed(group + " master tempo", "on");
print ("Resetting BPM rate on" + group);
// reset bpm (master tempo)
HerculesMP3.resetPitch = function (group, control, value, status) {
if (HerculesMP3.debug) print ("[Debug] HerculesMP3.resetpitch (" + group +", "+ control +", "+value +", "+status +")" );
if (value) // only when button is pressed, no action on release
{
group = HerculesMP3.getGroup(control);
engine.setValue(group,"rate",0);
HerculesMP3.setLed(group + " master tempo", "on");
print ("Resetting pitch on" + group);
}
};
HerculesMP3.loadSelectedTrack = function (group, control, value, status) {
// Only do stuff when pushed, not released.
if (value)
if (HerculesMP3.debug) print ("[Debug] HerculesMP3.loadSelectedTrack (" + group +", "+ control +", "+value +", "+status +")" );
if (value) // only when button is pressed, no action on release
{
group = HerculesMP3.getGroup(control);
engine.setValue(group, "LoadSelectedTrack", 1);
HerculesMP3.setLed(group + " cue", "on");
HerculesMP3.setLed(group + " cue", 1);
//HerculesMP3.setLed(group + " play blink", 1);
HerculesMP3.resetPitch (group, control, value, status);
print ("Track loaded on group " + group);
}
};
// button group changing / button functions
HerculesMP3.buttons123 = function (group, control, value, status) {
if (HerculesMP3.debug) print ("[Debug] HerculesMP3.buttons123 (" + group +", "+ control +", "+value +", "+status +")" );
group = HerculesMP3.getGroup(control);
// Button pressed.
if (value)
{
if (value) // Button pressed.
HerculesMP3.controls.inputs[control].isDown = true;
}
//Button released.
else
{
else //Button released.
HerculesMP3.controls.inputs[control].isDown = false;
}
mode = HerculesMP3.getControl("inputs", group, "fx select").mode;
mode = HerculesMP3.buttons123Modes[mode];
@ -264,54 +309,55 @@ HerculesMP3.buttons123 = function (group, control, value, status) {
switch (HerculesMP3.controls.inputs[control].name)
{
case "fx 1":
engine.setValue(group, "filterLowKill", !engine.getValue(group, "filterLowKill"));
filter = "filterLowKill";
break;
case "fx 2":
engine.setValue(group, "filterMidKill", !engine.getValue(group, "filterMidKill"));
filter = "filterMidKill";
break;
case "fx 3":
engine.setValue(group, "filterHighKill", !engine.getValue(group, "filterHighKill"));
filter = "filterHighKill";
break;
}
filtervalue = !engine.getValue(group, filter);
engine.setValue(group, filter, filtervalue);
print (group + " "+ filter + " set to "+ filtervalue);
}
break; // End kill mode
break; // End kill mode
case "fx": // Fx mode
// Were only turning off the flanger if any of the 123 buttons are
// released, not pushed. This is so we can have any of the 123 buttons
// held down, then use the pitch pot to modify the effect settings
if (!value)
{ // Button released.
// because buttons also used together with pitch, we need to map these settings to button release without pitch beeing touched
if (!value) // Button released.
{
// if button was used with pitch
if (HerculesMP3.controls.inputs[control].used)
{
// Button was used to turn the pitch control into a modifier
// for the effect settings, so don't go on and turn the flanger
// on/off
HerculesMP3.controls.inputs[control].used = false;
return;
}
switch (HerculesMP3.controls.inputs[control].name)
else
{
case "fx 1":
case "fx 2":
case "fx 3":
engine.setValue(group, "flanger", !engine.getValue(group, "flanger"));
break;
switch (HerculesMP3.controls.inputs[control].name)
{
case "fx 1":
case "fx 2":
case "fx 3":
filter = "flanger";
break;
}
filtervalue = !engine.getValue(group, filter);
engine.setValue(group, filter, filtervalue);
print (group + " "+ filter + " set to "+ filtervalue);
}
}
break; // End fx mode
case "cue": // Cue mode
// Were only turning off the scrath toggle if any of the 123 buttons are
// released, not pushed. This is so we can have any of the 123 buttons
// held down, then use the pitch pot to modify the effect settings
// because buttons also used together with pitch, we need to map these settings to button release without pitch beeing touched
if (!value)
{ // Button released.
if (HerculesMP3.controls.inputs[control].used)
{
// Button was used to turn the pitch control into a modifier
// for the effect settings, so don't go on and turn the flanger
// on/off
// if button was used with pitch
HerculesMP3.controls.inputs[control].used = false;
return;
}
@ -321,29 +367,33 @@ HerculesMP3.buttons123 = function (group, control, value, status) {
case "fx 2":
case "fx 3":
HerculesMP3.scratchMode = !HerculesMP3.scratchMode;
if (HerculesMP3.scratchMode) print ("Scratch mode ON");
else print ("Scratch mode OFF");
if (HerculesMP3.scratchMode)
print ("Scratch mode ON");
//HerculesMP3.blinkStart(group + " cue mode");
else
print ("Scratch mode OFF");
//HerculesMP3.blinkStop(group + " cue mode");
break;
}
}
break; // End fx mode
break; // End cue mode
case "loop": // loop mode
switch (HerculesMP3.controls.inputs[control].name)
{
case "fx 1":
if (value) engine.setValue(group, "loop_in", 1); //button pressed
else engine.setValue(group, "loop_in", 0); //button released
loop = "loop_in";
break;
case "fx 2":
if (value) engine.setValue(group, "loop_out", 1); //button pressed
else engine.setValue(group, "loop_out", 0); //button released
loop = "loop_out";
break;
case "fx 3":
if (value) engine.setValue(group, "reloop_exit", 1); //button pressed
else engine.setValue(group, "reloop_exit", 0); //button released
loop = "reloop_exit";
break;
}
if (value) engine.setValue(group, loop, 1); //button pressed
else engine.setValue(group, loop, 0); //button released
print (loop + "set on " + group );
break; //End loop mode
default:
@ -351,19 +401,21 @@ HerculesMP3.buttons123 = function (group, control, value, status) {
}
};
// button group mode change function
HerculesMP3.buttons123mode = function (group, control, value, status) {
if (HerculesMP3.debug) print ("[Debug] HerculesMP3.buttons123mode (" + group +", "+ control +", "+value +", "+status +")" );
group = HerculesMP3.getGroup(control);
if (value)
{ // Only do stuff when pushed, not released.
if (value) // button pressed
{
currentMode = HerculesMP3.controls.inputs[control].mode;
nextMode = currentMode < HerculesMP3.buttons123Modes.length-1 ? currentMode+1 : 0;
currentLed = group + " " + HerculesMP3.buttons123Modes[currentMode] + " mode";
nextLed = group + " " + HerculesMP3.buttons123Modes[nextMode] + " mode";
sNextMode = HerculesMP3.buttons123Modes[nextMode];
switch (sNextMode) {
switch (sNextMode)
{
case "kill":
case "fx":
case "loop":
@ -375,11 +427,9 @@ HerculesMP3.buttons123mode = function (group, control, value, status) {
break;
}
// Only turn on/off leds for non-zero modes as 0 is kill mode which
// has no corresponding LED. i.e. all LEDs off for kill mode.
// Only turn on/off leds for non-zero modes as 0 is kill mode which has no corresponding LED. i.e. all LEDs off for kill mode.
if (currentMode) HerculesMP3.setLed(currentLed, "off");
// Seems that if midi messages are sent too quickly, leds don't behave
// as expected. A pause rectifies this.
// Seems that if midi messages are sent too quickly, leds don't behave as expected. A pause rectifies this.
HerculesMP3.pauseScript(10);
if (nextMode) HerculesMP3.setLed(nextLed, "on");
@ -387,7 +437,10 @@ HerculesMP3.buttons123mode = function (group, control, value, status) {
}
};
// pitch function, also the special button + pitch combos
HerculesMP3.pitch = function (group, control, value, status) {
if (HerculesMP3.debug) print ("[Debug] HerculesMP3.pitch (" + group +", "+ control +", "+value +", "+status +")" );
// 7F > 40: CCW Slow > Fast - 127 > 64
// 01 > 3F: CW Slow > Fast - 0 > 63
@ -398,63 +451,57 @@ HerculesMP3.pitch = function (group, control, value, status) {
currentMode = HerculesMP3.getControl("inputs", group, "fx select").mode;
currentMode = HerculesMP3.buttons123Modes[currentMode];
// If in fx mode and one or more of buttons 123 are pressed, use pitch
// pot to adjust the relevant flanger parameters instead of changing
// the rate (as is normal operation for the pitch pot)
// FX mode: buttons + Pitch to modify effect parameters
// FX mode: buttons + Pitch: effect parameters
if (currentMode == "fx")
{
potStep = 25; // How many clicks round the pot from min to max values
if (HerculesMP3.getControl("inputs", group, "fx 1").isDown)
{
HerculesMP3.increment("[Flanger]", "lfoDepth", value, 0,1,50);
HerculesMP3.increment("[Flanger]", "lfoDelay", value, 50,10000,30);
HerculesMP3.getControl("inputs", group, "fx 1").used = true;
done = true;
}
if (HerculesMP3.getControl("inputs", group, "fx 2").isDown)
{
HerculesMP3.increment("[Flanger]", "lfoDelay", value, 50,10000,50);
HerculesMP3.increment("[Flanger]", "lfoDepth", value, 0,1,30);
HerculesMP3.getControl("inputs", group, "fx 2").used = true;
done = true;
}
if (HerculesMP3.getControl("inputs", group, "fx 3").isDown)
{
HerculesMP3.increment("[Flanger]", "lfoPeriod", value, 50000, 2000000,50);
HerculesMP3.increment("[Flanger]", "lfoPeriod", value, 50000, 2000000,30);
HerculesMP3.getControl("inputs", group, "fx 3").used = true;
done = true;
}
}
// Cue mode: buttons + Pitch to modify headphone and gain parameters
// Cue mode: buttons + Pitch: headphone and channel gain parameters
if (currentMode == "cue")
{
if (HerculesMP3.getControl("inputs", group, "fx 1").isDown)
{
HerculesMP3.increment("[Master]", "headMix", value, -1,1,25);
HerculesMP3.increment("[Master]", "headMix", value, -1,1,30);
HerculesMP3.getControl("inputs", group, "fx 1").used = true;
done = true;
}
if (HerculesMP3.getControl("inputs", group, "fx 2").isDown)
{
HerculesMP3.increment("[Master]", "headVolume", value,0,5,50);
HerculesMP3.increment("[Master]", "headVolume", value,0,5,30);
HerculesMP3.getControl("inputs", group, "fx 2").used = true;
done = true;
}
if (HerculesMP3.getControl("inputs", group, "fx 3").isDown)
{
HerculesMP3.increment(group, "pregain", value, 0,4,50);
HerculesMP3.increment(group, "pregain", value, 0,4,30);
HerculesMP3.getControl("inputs", group, "fx 3").used = true;
done = true;
}
}
// if buttons were used, exit, don't adjust pitch
if (done) return;
//no button was pressed, do normal pitch
else
@ -463,6 +510,7 @@ HerculesMP3.pitch = function (group, control, value, status) {
increment = (value <= 0x3F) ? increment : increment * -1;
if (HerculesMP3.debug) print ("HerculesMP3.pitch: value=" + value);
newrate = engine.getValue(group, "rate") + increment;
engine.setValue(group, "rate", newrate);
print ("newrate:" + newrate);
@ -473,15 +521,15 @@ HerculesMP3.pitch = function (group, control, value, status) {
}
};
HerculesMP3.jog_wheel = function (group, control, value, status) {
if (HerculesMP3.debug) print ("[Debug] HerculesMP3.jog_wheel (" + group +", "+ control +", "+value +", "+status +")" );
// 7F > 40: CCW Slow > Fast - 127 > 64
// 01 > 3F: CW Slow > Fast - 0 > 63
group = HerculesMP3.getGroup(control);
if (HerculesMP3.controls.outputs[HerculesMP3.leds[group + " cue"]].isOn == true)
{
HerculesMP3.setLed(group + " cue", "off");
}
jogValue = value >=0x40 ? value - 0x80 : value; // -64 to +63, - = CCW, + = CW
@ -500,6 +548,7 @@ HerculesMP3.jog_wheel = function (group, control, value, status) {
}
};
// needed function to scratch only, not to redefine "vinyl feel" :)
HerculesMP3.wheelDecay = function (value) {
currentDate = new Date().getTime();
@ -519,26 +568,18 @@ HerculesMP3.wheelDecay = function (value) {
if (jog1 != 0)
{
if (Math.abs(jog1) > jog1DecayRate)
{
engine.setValue("[Channel1]","scratch", (jog1 / jog1DecayRate).toFixed(2));
}
else
{
engine.setValue("[Channel1]","scratch", 0);
}
}
jog2DecayRate = HerculesMP3.decayRate * (engine.getValue("[Channel2]","play") ? 1 : 5);
jog2 = engine.getValue("[Channel2]","scratch");
if (jog2 != 0)
{
if (Math.abs(jog2) > jog2DecayRate)
{
engine.setValue("[Channel2]","scratch", (jog2 / jog2DecayRate).toFixed(2));
}
else
{
engine.setValue("[Channel2]","scratch", 0);
}
}
}
}